Theme: The exploitation of children in war and the impact of survival.
Premise:
Players assume the role of a child soldier who has been abducted and forced into a conflict. The game begins with a peaceful village life, juxtaposed against the violence that ensues when war arrives. Through interactive storytelling, players navigate difficult choices: obey orders or resist, survive or escape, protect themselves or protect others.
Core Features:
Reflection and Exploration:
The game encourages players to reflect on the loss of innocence, the resilience of children, and the devastating impacts of war on the most vulnerable.
Theme: The moral ambiguity and far-reaching consequences of power in wartime.
Premise:
Players step into the shoes of a warlord who controls a region during an intense conflict. The game begins with the player as a charismatic leader trying to protect their territory, but decisions gradually reveal the cost of power. Will you use fear or diplomacy to expand your influence?
Core Features: