The target audience for Kamioshi consists of teens and young adults who enjoy immersive narratives, simulation games, and the vibrant world of J-pop idol culture. Inspired by otome-style mechanics, the game caters to fans of romantic and narrative-driven games but expands its inclusivity to appeal to players of all genders through diverse customization options and dynamic storytelling.

Interests of the Target Audience

  1. J-Pop Enthusiasts: Fans who are drawn to idol culture and the excitement of following their favorite music groups.
  2. Simulation Game Lovers: Players who enjoy managing day-to-day activities and resource balancing in life-like scenarios.
  3. Narrative Game Fans: Individuals who value deep storytelling, character development, and impactful player-driven choices.

Users’ Needs and Requirements

To deliver a meaningful and enjoyable experience, the users of Kamioshi require:

Game Objectives, Mechanics, and Features

Game Objective

The ultimate goal for players is to become the most supportive fan of their chosen idol. This involves navigating a delicate balance between personal responsibilities, fandom activities, and emotional well-being, with the player’s decisions shaping the overall outcome.

Game Mechanics and Features

  1. Dialogue Choices