The sound design of Kamioshi is a crucial component in bringing the world of J-pop idol culture to life while immersing players in the protagonist's emotional journey. Music and sound effects will not only enhance the gameplay but also convey the story's shifting tones—from light-hearted fandom to darker obsession. Lotta, with her deep understanding of idol music, will lead the sound direction, drawing from real-world inspirations and input from the team to craft an authentic and evocative audio experience.
Core Sound Categories
To create a cohesive and dynamic audio environment, the game's soundscape will be divided into three main categories:
- Game Music: Tracks that underscore gameplay and narrative segments.
- Sound Effects: Interactive sounds that enhance immersion during gameplay.
- Idol Music: Original compositions inspired by J-pop idols, representing the in-game idol group's performances.
Sound Design Themes
Light and Energetic Theme
- Objective: Capture the joy, excitement, and vibrant energy of J-pop culture.
- Execution: Upbeat tracks with electronic sounds, bright melodies, and a peppy rhythm to engage the player during day-to-day activities.
- Usage: Featured during work mini-games, fan activities, and light narrative moments.
- Inspiration: Classic family-friendly game music (Kirby, Animal Crossing, Pokemon) and romantic visual novels.
Dark and Obsessive Theme
- Objective: Reflect the protagonist’s descent into obsession and the darker elements of the story.
- Execution: Base tracks subtly altered with dissonance, low bass drones, and eerie sound effects, such as static or distorted tones, to create discomfort.
- Usage: Triggered when the protagonist’s stability score drops, creating a sense of unease and tension.
Sound Requirements
Minimum Requirements
- Music:
- Two unique backing tracks: one for day sections and another for narrative moments.