I am writing this analysis to learn what worked well in similarly idol games , so that our game is successful.
Game Title | Developer/Publisher | Release Date | Genre/Theme | Platform(s) |
---|---|---|---|---|
Kamioshi | Independent Team | TBD | Interactive narrative simulation | TBD |
Love Live! | KLabGames | 2013 | Rhythm/idol management | Mobile |
Idolmaster Series | Bandai Namco | 2005–present | Idol management simulation | Console/Mobile |
Doki Doki Literature Club! | Team Salvato | 2017 | Visual novel with psychological horror | PC |
Persona 5 | Atlus | 2016 | JRPG with life simulation elements | Console |
this is an overview of my direct and indirect competitors. I consider the games love Live ! and idolmaster series are my direct competitor and Doki Doki Literature club! and persona 5 are my indirect competitors. Love Live! and idolmaster series both have the theme of idol culture in it but they’re not on pc. Doki Doki Literature club! is a visual novel with psychological horror which is the structure in which we want the game. Persona 5 has some gameplay elements.
Love Live!
Love Live! School idol festival | Love Live! Wiki | Fandom
Idolmaster series
Doki Doki Literature Club!
Persona 5