Ensuring Kamioshi is accessible means designing the game so that as many people as possible, regardless of disabilities or other challenges, can enjoy it.
1. Vision Accessibility
Challenges:
- Players with visual impairments (e.g., color blindness, low vision, or blindness).
Solutions:
- Colour Contrast: Use high-contrast color schemes for text, icons, and UI elements. Test with colour-blindness simulators.

- Text Options:
- Allow players to adjust text size, font, and spacing.
- Use dyslexia-friendly fonts or provide an option to switch to them.
- Audio Cues:
- Provide auditory feedback for key actions or notifications.
- Ensure that critical game information is not conveyed by color alone (e.g., use icons or patterns in addition to color).
- Screen Reader Compatibility:
- Ensure menus and in-game text are compatible with screen readers.
2. Hearing Accessibility
Challenges:
- Players who are deaf or hard of hearing.
Solutions:
- Subtitles:
- Include subtitles for all dialogue and key sound effects (e.g., [door creaks], [crowd cheers]).
- Allow players to customize subtitle size, background, and color.
- Visual Indicators:
- Use visual prompts to replace auditory cues (e.g., flashing icons for alerts).
- Optional Background Music:
- Allow players to adjust or mute background music independently of sound effects.
3. Motor Accessibility